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After Generate rig.

Press Alt+H to find pole. Click the Pole and moves sideways.

But the knee does not work... why?

Here's a video that shows the problem: https://youtu.be/24uUGUPolzc

Here's the .blend file: https://www.dropbox.com/s/bt614qj16vdnsjt/2b_07.blend?dl=0

enter image description here

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Well, Blenrig has 2 variants of manipulation pole rotation. First is a rotation bone itself (two arrow bone), next is a pole target, witch is hidden by script. And the reason that script always hides the pole target is because it does not use.

There is a switcher between bone rotation and pole target rotation is in N-panel has name pole_vector:

enter image description here

when it sets to 1, bone rotation disables, and pole target shows.

To find this switch select Foot_IK bone.

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