I'm quite new to Blender's game engine, but I'm trying to give it a go now.
My first try was to create a simple WASD keys character movement using the logic editor.
For that, I needed to set the Loc (location offset) in the motion actuator for each keypress, but since they would be all the same value, and I could want to change them at a later time, I wanted to use some kind of variable to control it, like "character_speed". I know this seems like an overkill, but I'm thinking ahead for keeping things organized for bigger projects.
Is there support for something like that? Maybe using python scripting or drivers?
Thank you!