In blender game engine i have a main menu scene with 2 buttons and the main menu board,with surroundings. I have set up an action for the main menu to slide (rotation)(Main menu slide) and saved as an action.
I have a: sensor: Mouse over and mouse click - controller: and - actuator: Action(cube action) and Action(main menu slide)
when i click on the button it applies Action(main menu slide) on the button instead of the main menu. So the question is... how do i apply this action by clicking the button without the action affecting the button instead of the original saved action? (i would add blender file but idk how to add a file to this specific online help page)