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I have been trying to create an animation (in which an avatar moves her arms) and I want it to run while a cloth simulation is happenning. I have tried this, but the cloth disappears in the simulation because of the animation, which is running at the same time. How can I make this work?

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  • $\begingroup$ I have just solved this. $\endgroup$ Commented Jul 2, 2015 at 13:13
  • $\begingroup$ If you have solved this then please answer using the answer box below. $\endgroup$ Commented Aug 11, 2015 at 21:05

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I have solved it: I created the skeletal animation as if there was no cloth simulation happening at the same time. After that, I created the cloth simulation and applied the collision modifier to the avatar. After baking the cloth simulation, I played the animation and it worked: the cloth responded to the skeletal animation and did not disappear.

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