I'm using an avatar and a skirt as .blend files and trying to create an animation as a cloth simulation (I followed this tutorial - http://blenderartists.org/forum/archive/index.php/t-325838.html) with them on Blender, in which the avatar puts her skirt on. Now I'm trying to export the animation as a Collada (.dae) file and use WebGL (three.js) to render the animation. But the Collada file seems to not be working, since the browser (Safari) does not display the animation. How can I export this cloth simulation to a Collada file properly?
I faced similar problem. I have conducted extensive research. It seems that a mesh animation (created on base of cloth simulation) just doesn't get exported to .dae. You have to try other formats or re-design the project unfortunately... Check out here: Exporting cloth simulation to Collada results in static cloth instead of a waving one
I found certain animations can be exported to .DAE format. (rotations, translations etc; basic stuff)
It just seems that cloth-animations is one of those that doesn't play nice unfortunately. Perhaps you can achieve what you want with the basic animations. Else I'd recommend using the .OBJ-format.