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I have created a 3D Model in Cinema 4D and exported it to .obj (and a .mtl-file) with Riptide Pro.

When I import it in Blender (2.74) I cannot see the textures or materials. They are visible in the scene browser (Scrennshot) but not on the object. They also don't appear when I switch to other viewport shaders.

I want to export the model to a .JSON-Object for displaying it with webGL in a browser.

What can I do to make the textures and materials appear?

enter image description here

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    $\begingroup$ The menu item where it says 'Object mode', beside that change the white sphere to the chequered sphere, to show textures. Right now you are just showing plain solid shading. Does that work for you? $\endgroup$
    – zeffii
    Commented May 9, 2015 at 17:10
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    $\begingroup$ or possibly related: blender.stackexchange.com/questions/23255/… $\endgroup$
    – zeffii
    Commented May 9, 2015 at 17:13
  • $\begingroup$ Sadly this doesn't work, as I have written above I tried different viewport shaders. Also the exported .JSON file does not contain a valid texture. $\endgroup$
    – user980018
    Commented May 10, 2015 at 15:11
  • $\begingroup$ When you have the image viewer open, and have the object in edit mode does it show the UV + right texture? else you must manually pick the texture $\endgroup$
    – zeffii
    Commented May 10, 2015 at 15:41
  • $\begingroup$ make a throwaway object that you are comfortable sharing so we can test the obj + mtl+ texture import for ourselves. $\endgroup$
    – zeffii
    Commented May 10, 2015 at 18:09

1 Answer 1

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It is most likely that the view mode of 3d viewport is set to solid shading, and should be set to Textured shading instead.

enter image description here

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  • $\begingroup$ Sadly this doesn't work, as I have written above I tried different viewport shaders. Also the exported .JSON file does not contain a valid texture. $\endgroup$
    – user980018
    Commented May 10, 2015 at 15:11
  • $\begingroup$ @user980018 i see, well perhaps you might share the obj + mtl + texture and we can have a better look at it, there's little reason why the obj wouldn't load correctly, unless the exporter has a quirky way of writing obj files..or something, it's difficult to say from a distance $\endgroup$
    – zeffii
    Commented May 10, 2015 at 18:06

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