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I've discovered a useful shortcut for previewing a Shader node by Ctrl+Shift+LMB on the node. Nice! Problem: How do I undo the preview? The Blender manual doesn't explain how. I've seen other references that say Ctrl+Shift+LMB again on a blank area in the node editor will do it, but that doesn't work for me. Any suggestions? Thanks. Blender 3.6

https://docs.blender.org/manual/en/latest/addons/node/node_wrangler.html

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  • $\begingroup$ Never mind. I figured it out: Ctrl+Shift+LMB on the Principled BSDF node will undo the preview. $\endgroup$
    – WilburPost
    Commented Aug 15, 2023 at 17:12
  • $\begingroup$ CTRL + Z? 🤔🤔🤔 $\endgroup$ Commented Aug 15, 2023 at 17:17
  • $\begingroup$ Ctrl+Z works, but that's assuming you haven't done other operations after enabling the preview. $\endgroup$
    – WilburPost
    Commented Aug 15, 2023 at 17:19

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I've seen other references that say Ctrl+Shift+LMB again on a blank area.

That is in the Geometry Nodes Editor.
You can click in a blank area to disable the Viewer Node. Just selecting the node once again or previewing another thing makes it active once again.

In the Shader Editor however, there is no viewer node. Ctrl+Shift+LMB connects the node output directly to the Active Output. So if you just want to preview the final node, you simply have to click Ctrl+Shift+LMB on the final node.

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