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I don't know what is happening but the mesh tears apart when I try to stretch it. in the edit mode, I grabbed a point with proportional editing and snap to face enabled but the mesh got torn apart when I stretched it a little more. file-

enter image description here

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  • $\begingroup$ Welcome to Blender.SE! At the moment, your question is a little unclear. Are you asking can it do that or are you asking how to fix it when it does that? $\endgroup$ Commented Jul 8, 2022 at 12:44
  • $\begingroup$ That could happen if your faces are not connected, try selecting your faces in edit mode, then press M and select Merge by distance $\endgroup$
    – Emir
    Commented Jul 8, 2022 at 12:53
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    $\begingroup$ please show some screenshots or share your file $\endgroup$
    – moonboots
    Commented Jul 8, 2022 at 13:04
  • $\begingroup$ @BentleyCarpenter I am asking how to fix this? $\endgroup$
    – Yash Goyal
    Commented Jul 8, 2022 at 13:22
  • $\begingroup$ That's what I was asking you. $\endgroup$ Commented Jul 8, 2022 at 13:27

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You probablt ripped it by accidentaly pressing V or you hid some vertex with H, try alt+H

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