I am compositing a model into a video, in which a mesh circles around an element that is depicted in the video.
Since there is a little bit of movement, it would be better to block the obscured half with an invisible object than to just cut the mesh, but I am not finding a way to do this elegantly.
Is there a way to approach the problem this way? An object that basically makes anything behind its silhouette transparent? Or is there a better way to approach?