0
$\begingroup$

I have this shape here I made from curves: enter image description here

It works fine in renders and viewport but I want to use it as object for boolean but it's not working because it has intersecting geometry: enter image description here

How do I fix the intersecting geometry to make it usable for boolean?

$\endgroup$
2

1 Answer 1

3
$\begingroup$

You could:

  • Delete 'Faces only' the curve-shape, leaving a network of edges
  • Knife Project the network down onto a plane

enter image description here

  • Delete away unwanted parts of the plane
  • X > Limited Dissolve unwanted edges (there may be some minor repair work to do)
  • Extrude the result, which is then OK for a Boolean.

enter image description here

enter image description here

$\endgroup$
1
  • $\begingroup$ Thank you, this is realy useful. Fixing this all manualy would have been a nightmare since I have a lot of different shapes like this. $\endgroup$ Commented Apr 3, 2020 at 11:10

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .