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I need to make a turntable animation for an object, but I am not sure how to light it to get a consistent light all around? What is the best way to approach this?

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  1. One method is to add multiple spotlights surrounding the scene:
  2. Since World light comes from all directions, Another method is to change the world color and increase the World light strength:

You can also experiment with different types of lights and angles to get the results you are looking for.

Here is the Wolrd lighting + 4 point lights plus a 3d mesh put in the middle: Each light is 150w and the world lighting is pure white with a strength of 0.4.

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  • $\begingroup$ Hi there! thanks for the response. Will definitely try this out. But it appears that Suzanne seems a little washed out? Would it be better to do a normal 3 point light set-up (or what not) and then parent it to the empty? $\endgroup$ Commented Mar 14, 2020 at 2:04
  • $\begingroup$ Hi, I updated it by putting the World lighting + 4 point lights at the bottom of the original post. $\endgroup$
    – Dundun93
    Commented Mar 14, 2020 at 3:45

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