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Jun 17, 2017 at 15:27 history closed Duarte Farrajota Ramos
user1853
Timaroberts
Mr Zak
cgslav
Duplicate of Why is the node editor showing different kinds of nodes?
Jun 17, 2017 at 0:43 history edited user1853 CC BY-SA 3.0
edited title
Jun 16, 2017 at 23:28 answer added user1853 timeline score: 2
Jun 16, 2017 at 21:35 review Close votes
Jun 17, 2017 at 15:27
Jun 16, 2017 at 21:18 comment added Duarte Farrajota Ramos I think you should probably start with some basic beginner tutorials first, you are confusing far too many different concepts. Glow and Glare are compositing nodes and have nothing to do with what render engine you use. Also you can't switch renders mid production, nor make it just "look the same".
Jun 16, 2017 at 20:53 comment added Mr Zak What is your question about, compositing or switching between render engines? The latter will mean you will need to convert all the materials e.g. from BI to Cycles into the ones required by the render engine (mostly manually). As to compositing you don't provide any information about what are you doing, probably it's something like not enabled compositing nodes. Probably related -blender.stackexchange.com/questions/7854/… (same for Glare node)
Jun 16, 2017 at 20:28 history asked Cyanidewaffles CC BY-SA 3.0