<library_images><library_effects>
<image<effect id="Diff_png"id="Material-effect">
name="Diff_png"> <profile_COMMON>
<init_from>Diff.png< <newparam sid="Diff_png-surface">
<surface type="2D">
<init_from>Diff_png</init_from>
</surface>
</image>newparam>
<image id="Normal" name="Normal"> <newparam sid="Diff_png-sampler">
<init_from>Normal.png< <sampler2D>
<source>Diff_png-surface</source>
</sampler2D>
</newparam>
<newparam sid="Spec-surface">
<surface type="2D">
<init_from>Spec</init_from>
</surface>
</image>newparam>
<image id="Spec" name="Spec"> <newparam sid="Spec-sampler">
<init_from>Spec.png< <sampler2D>
<source>Spec-surface</source>
</sampler2D>
</newparam>
<newparam sid="Normal-surface">
<surface type="2D">
<init_from>Normal</init_from>
</surface>
</image>newparam>
<newparam sid="Normal-sampler">
<sampler2D>
<source>Normal-surface</source>
</sampler2D>
</newparam>
<technique sid="common">
<phong>
<emission>
<color sid="emission">0 0 0 1</color>
</emission>
<ambient>
<color sid="ambient">0 0 0 1</color>
</ambient>
<diffuse>
<texture texture="Diff_png-sampler" texcoord="UVMap"/>
</diffuse>
<specular>
<texture texture="Spec-sampler" texcoord="UVMap"/>
</specular>
<shininess>
<float sid="shininess">50</float>
</shininess>
<index_of_refraction>
<float sid="index_of_refraction">1</float>
</index_of_refraction>
</phong>
<extra>
<technique profile="FCOLLADA">
<bump>
<texture texture="Normal-sampler" texcoord="UVMap"/>
</bump>
</technique>
</extra>
</technique>
</profile_COMMON>
</effect>
</library_images> <library_effects> <profile_COMMON> <init_from>Diff_png</init_from> Diff_png-surface <init_from>Spec</init_from> Spec-surface <init_from>Normal</init_from> Normal-surface 0 0 0 1 0 0 0 1 50 <index_of_refraction> 1 </index_of_refraction> </profile_COMMON> </library_effects> <library_materials> <instance_effect url="#Material-effect"/> </library_materials>