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Questions tagged [collada]

COLLADA (.dae) is a 3D content format based on xml managed by the Khronos Group. COLLADA was designed to act as an exchange format between different applications.

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Collada import has bones in wrong places

I've generated a .dae file with a skeleton, but the bones seem to be misplaced when importing into Blender. It looks like if "find bone chains" and "auto connect" are off, then only leaf bones are ...
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Why is my shading flat?

I seem to be having inconsistent shading outputs when I export my file to a .dae Multiple people worked on this, so I'm unfortunately having trouble finding where the error happened. Here is how the ...
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Exporting fire animation

as mentioned in the title I want to export my fire animation as Collada(.dae), but this makes my smoke domain an actual cube. Any idea how to fix this since I dont want any smoke at all? Thanks in ...
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What are “Leaf” bones? (Collada import question)

I was wondering - there is an option called "Fix Leaf Bones" when importing Collada format. Do you know, what exactly these Leaf bones are? Also, if there is some expert able to tell me what the ...
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UV mapping not working for imported COLLADA model

I've got stuck and I try to figure out where I make mistake in uv mapping. So I added textures to two models - one from Sketchup in dae format and second for simple plane. In render mode everything ...
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How to export correctly mesh and armature of a character from blender to NUKE

I'm looking for a working way to export correctly a rigged character from blender to NUKE 11. I've tried a lot of formats,like : ALEMBIC : it worked partially. It means that the mesh is exported ...
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Importing/exporting animation into Blender using Collada

Have an issue with importing/exporting animation into Blender using Collada. Steps taken: Export character from Mixamo with simple walk cycle in .dae format Import file into Blender. The result is ...
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Why aren't my animations exporting correctly?

I'm working on a small videogame project and need to export a rigged model with some animations. I made the character and animated it, I used the action editor to make the different animations. ...
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How do I add arbitrary metadata to a .dae export?

I am assuming that a basic python script can be written to achieve this. I am trying to add some information packed into my exported .dae that will include an UUID for use in an external application. ...
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Collada file skeleton interpretation

Hello I don't know if this is the correct place for this question, if not, let's me know. I have a Collada file (.dae) with a model (Mesh and skeleton). But when I try to import it in Blender not all ...
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112 views

What's wrong with this Collada file? [closed]

I've generated this COLLADA file: http://ix.io/1kEL When importing to Blender, it says "Couldn't find a material by UID." 3 times, and I don't understand why. It doesn't show any other errors, but ...
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How to fix Blender's collada exporter from renaming bone names?

I've animated a 3D model and exported it with the default collada exporter. However, I've found out that this exporter has renamed the bone names - the bone names in the exported .dae file are not the ...
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Export collada from CLI

Given a .blend file, can I export a collada (.dae) file using the blender CLI? The CLI docs give some examples but they all seem ...
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How do I export textures to a different directory?

Whenever I export a collada file, the textures are placed in the same directory as the .dae file. How can I export the textures into a /textures folder while keeping the .dae file in the previous ...
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Can't export to collada with textures when I have multipul Objects

I'm trying to model a map for a stratagy game. I thickend a plate and use the knife tool to create the fields. I use two textures and thats about it. I exported the model and checked with FBX viewer,...
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Missing parts of the model when importing as Collada (DAE)

I use Collada files from SketchUp. When I import them into Blender some times import goes as intented but sometimes it imports only part of it. Here is for example you can see this chair. The right ...
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Colors not exporting to collada

Whenever I export my object to collada (for use in xcode), the colours don't get exported. Only the object gets saved in greyscale. Can someone help me with this? I'm new to Blender.
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342 views

Blender 2.79b model export to Collada

I am trying to export from Blender to Collada .dae and seems that textures are not exported Here it is a video with the steps https://drive.google.com/file/d/11ELOeZovAhHoxm92P1poLjDk5EUdXZ8l/view?...
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“Appending” an animation from a DAE file (or importing just an animation from a DAE file)?

I have several DAE files, all of which are of an identical armature and model but have different animations for each one. I am trying to import each DAE's animation onto a single Blend file's (let's ...
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Exporting animated creature into .dae file goes glitched

Im very new in Blender and I need to export a little animated human creature into .dae format, but it is always glitched, I have tried to enable everything and nothing and everything in the middle. ...
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1answer
174 views

Blender collada import export, sketchup comparison [closed]

I have building models (with no textures) in Sketchup (15 and 17, free and Pro) that I close into solids and export to Collada. However they appear to sometimes break and sometimes wont reimport into ...
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Problem exporting an object as a .dae (collada)

I need help. I've been researching this for hours and can't figure it out. I made a blender file with several objects. Each of them have been manually key framed. I need to export each individual ...
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Export Collada animations without bones

I need to export animations without bones using collada format. If I animate a mesh using skeletons I don't have problem but if I animate a mesh using only scalations, transitions etc, after the ...
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1answer
64 views

Model Deforms once exported to Collada

I have my model like this in blender in design, But once i convert it into Collada the model and reimport it deforms, This might probably because of the additional mesh generated after rigging, ...
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Export Selection as Joined .dae?

When doing LoD models for games, I often have meshes made out of multiple objects inside Blender that i want to export as one single joined mesh object. My process is quite long winded, I have to ...
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380 views

Why can't I import .dae or .obj?

I am using Blender 2.79b on Windows 10. I am trying to import a Collada File by going to File > Import > Collada. I selected the collada file, but nothing is imported. There are no error messages, ...
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COLLADA export doesn't preserve my objects animation

I bought a model of a dinosaur and I rigged it to roar and do a few other simple actions. Everything looks good in the dope sheet and the timeline but when I export the file into a .dae, the file ...
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519 views

How do I import a model which has .mat and texture files in separate folders?

I have a model that came in three separate folders folder #1 has three .mat files folder #2 has the model in .psk, .fbx, .dae and .smd formats folder #3 has textures in .tga format how do I import ...
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Why is the size of my collada export so big?

I modeled 3 buildings in Blender and wanted to take it to Sketchup to carry out an energy analysis. The 3 buildings are almost the same with slight differences in height. I exported it as a collada ...
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1answer
29 views

Animation smoothness and correctness when exporting

I have a very low-poly model with an armature, animated with 4 key-frames over a cycle that I want to repeat seamlessly and smoothly. In Blender itself, I get a mostly smooth rotation, but with a ...
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31 views

When exporting to collada format geometry as a polylist

Blender 2.79 exports geometry meshes as triangles, lines, and polylists (source). The library I am using to load collada files only loads the first polylist element in a geometry tag and ignores ...
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Can't export UV Map Collada

When I export my Blender file to collada file. The image texture is not exported. I tried all possible export options. Does anyone of you guys have an idea why I can't get a collada file which is ...
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494 views

No Collada (.dae) Import option on Ubuntu 2.76b

I'm running blender on Ubuntu 16.04, with just a simple apt-get install blender and the blender version is 2.76b. When I goto File->Import there is no option to ...
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265 views

Lighting/material issues when creating a collada model and importing to three.js scene

I'm working in blender to create collada (dae) models which are then imported into a three.js urban scene created by the qgis2threejs plug-in for qgis (open-source GIS software). I am driving myself ...
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277 views

Why is blender failing to export object textures?

I am very new to blender, and I am trying to export a mesh object with materials/textures as a DAE/Collada file. When I try to re-import my object into Blender or open it with meshlab, there are no ...
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Bone animation key export problem

Here is my simple bone rig in rest position (First bone has its head at the origin) In blender, the quaternion(W,X,Y,Z) rotation values for the first bone read: (1,0,0,0) at t = 0 and the second bone ...
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392 views

Exporting cloth simulation to Collada results in static cloth instead of a waving one

I hope this thread is not a duplicate since I have been exploring the subject for a few days and found no solution that works for me. I have to export an animation in .dae format to use in SceneKit/...
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103 views

Exporting COLLADA model does not preserve kinematics (joints, links)

I am trying to edit the materials of a robot COLLADA model. Here is what it looks like when I import the .dae file to Blender: The problem arises when — without ...
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Can't perform boolean difference with an imported collada object [duplicate]

I imported a Collada file created on Photoshop (turning a png into 3d plane), then extruded it in Blender. The reason for that is that this is a complex object to create with curves myself so I ...
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781 views

Export to DAE with textures? in the latest Blender version

I have seen the same question in Export to DAE with textures? In my version of Blender 2.79, there isn't any corresponding menus to include textures. How can cope with this problem?
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Location Modifiers gets lost after exporting to collada

I'm trying to import an 3D-Model which I have created with blender. My goal is to resize the 3D Frame accordingly programmatically with the help of an armature. I could achieve this within blender ...
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182 views

Added animation frames after exporting to COLLADA

I've got an animated model in OpenCOLLADA and imported it into Blender, made some changes and all works well. Dope sheet says there are 388 frames and i can establish required frame numbers for each ...
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Transparencies Affecting Export

I have a very complex model that unfortunately I cannot share. It is fully texturized and looks perfect in the 3D window. However, the material and texture assignments seem to have something wrong. ...
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Missing parts or texture when importing sketch-up model in Blender

Disclaimer: I am everything but a Blender expert. When I go to https://www.shapenet.org/taxonomy-viewer to the car category and click on a model and click on Source I end up on 3dwarehouse.sketchup ...
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157 views

when bringing in a makehuman model with a rig, the collada (.dae) rig has the regular Octa bones, but they are tiny

Why are the bones so tiny when I do this and how can I correct it and make them normal size again?
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I can't import a COLLADA (.DAE) file into my scene

There's a COLLADA file that I've been trying to Import into my scene but it's not working right. When I hit the "Import COLLADA" button after selecting it in the import screen nothing happens. It's ...
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381 views

Create Simple Shadow Under Object in Blender Render

I have an 3D model that I would like to export to SceneKit in iOS. Everything is working except simple shadows underneath the object. I looked over this question and this simple tutorial here. What ...
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“Collada export: image does not exist” when running bpy.ops.wm.collada_export from script

I'm using Blender 2.73 on Windows 10. What I'm trying to do is the following: download a .skp model from 3D Warehouse and export it to .obj (including textures). import the .obj with textures in ...
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What kinds of animations can be exported to SceneKit?

Blender offers many ways to animate a scene, but some of these do not seem to get exported to the COLLADA (.dae) format that can be consumed by Apple SceneKit. Which approaches to animation can be ...
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203 views

Animation extends beyond last keyframe

I purchased an animated model of an opening book originally designed in 3ds Max and have been working on converting it to a COLLADA file for use with Apple SceneKit. I was able to get the vendor of ...