Timeline for How can I modify the frame rate without changing overall animation speed?
Current License: CC BY-SA 3.0
8 events
when toggle format | what | by | license | comment | |
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Jun 2, 2021 at 11:35 | answer | added | Jean Baptiste Le Maudit | timeline score: 0 | |
Feb 22, 2016 at 5:26 | history | tweeted | twitter.com/StackBlender/status/701639073954451456 | ||
Feb 22, 2016 at 4:28 | history | edited | PGmath | CC BY-SA 3.0 |
added 42 characters in body; edited tags; edited title
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Feb 21, 2016 at 22:10 | vote | accept | Gresthol | ||
Feb 21, 2016 at 22:09 | answer | added | user1853 | timeline score: 19 | |
Feb 21, 2016 at 22:08 | comment | added | Mr Zak | It can depend on animation. E.g. one without objects like lightning strikes in frame can be remapped on newer FPS using Time Remapping options in Render Output. However if there are some effects appearing and dissappearing quickly this may not work and you might need to scale keyframes in the Dope Sheet manually. | |
Feb 21, 2016 at 21:56 | history | edited | someonewithpc | CC BY-SA 3.0 |
edited body; edited tags; edited title
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Feb 21, 2016 at 21:51 | history | asked | Gresthol | CC BY-SA 3.0 |