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brasshat
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After applying to a small studio and making a model of an axe with two pieces which meant separate UV maps. After submitting the model and textures, I was told that both the blade and handle of the Axe should be in one texture. I don't really know how to do this in Blender, so any help would be appreciated.

After applying to a small studio and making a model of an axe with two pieces which meant separate UV maps. After submitting the model and textures, I was told that both the blade and handle of the Axe should be in one texture. I don't really know how to do this, so any help would be appreciated.

After applying to a small studio and making a model of an axe with two pieces which meant separate UV maps. After submitting the model and textures, I was told that both the blade and handle of the Axe should be in one texture. I don't really know how to do this in Blender, so any help would be appreciated.

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David
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I'm relatively new to making models for games, and recently, afterAfter applying to a small studio and making a model of an axe with two pieces which meant seperateseparate UV maps. After submitting the model and textures, iI was told that both the blade and handle of the Axe should be in one texture. I don't really know how to do this, so any help would be appreciated.

I'm relatively new to making models for games, and recently, after applying to a small studio and making a model of an axe with two pieces which meant seperate UV maps. After submitting the model and textures, i was told that both the blade and handle of the Axe should be in one texture. I don't really know how to do this, so any help would be appreciated.

After applying to a small studio and making a model of an axe with two pieces which meant separate UV maps. After submitting the model and textures, I was told that both the blade and handle of the Axe should be in one texture. I don't really know how to do this, so any help would be appreciated.

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Moonless_Sky
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How to combine two different textures into one

I'm relatively new to making models for games, and recently, after applying to a small studio and making a model of an axe with two pieces which meant seperate UV maps. After submitting the model and textures, i was told that both the blade and handle of the Axe should be in one texture. I don't really know how to do this, so any help would be appreciated.