I am trying to export a Model with a armature as .dae file to load it with assimpAssimp into my game engine. The problem now is, blenderBlender breaks the bones. Thats
This is how it looks when iI am exporting.
When iI then start blenderBlender again and try to import the dae again, iI get this.this:
In my game engine, which renders other animated .dae files perfectly fine, it looks like this, ithis:
I am not sure where the issue is gut ibut I guess itsit's me beeing tobeing too dumb to use blenderBlender correctly.