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I would like to pick an object from a conveyer belt.but I find difficulty in animating the active object(rigid body simulation) and assigning 'child of' constraint to the active object which in this case is the object that is to be locked,is there any possible solution to this problem.i tried to animate it by inserting key frames but the result was unrealistic. I also similarfind similar problems while animating an object being kicked or thrown

I would like to pick an object from a conveyer belt.but I find difficulty in animating the active object(rigid body simulation) and assigning 'child of' constraint ,is there any possible solution to this problem.i tried to animate it by inserting key frames but the result was unrealistic. I also similar problems while animating an object being kicked or thrown

I would like to pick an object from a conveyer belt.but I find difficulty in animating the active object(rigid body simulation) and assigning 'child of' constraint to the active object which in this case is the object that is to be locked,is there any possible solution to this problem.i tried to animate it by inserting key frames but the result was unrealistic. I also find similar problems while animating an object being kicked or thrown

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Animating active object in physics simulation

I would like to pick an object from a conveyer belt.but I find difficulty in animating the active object(rigid body simulation) and assigning 'child of' constraint ,is there any possible solution to this problem.i tried to animate it by inserting key frames but the result was unrealistic. I also similar problems while animating an object being kicked or thrown