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gandalf3
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Tweeted twitter.com/#!/StackBlender/status/357918733269868544
corrected projection name
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Alvin Wong
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How can I get an obliquea cabinet projection camera?

How can I get a camera to render with ana oblique projectioncabinet projection?

I know it is possible to get a gaming isometric projection, but that's not really what I want.

I've tried positioning an orthographic camera in almost all possible ways but still can't get one. Actually an orthographic camera wouldn't work because as soon as you get the world x-axis parallel to the viewport x-axis, the world y-axis is always parallel to the viewport y-axis.

I think it is something like shearing, but I am not so sure.

ObliqueCabinet projection:

A table from Wikipedia
Image from Wikipedia

How can I get an oblique projection camera?

How can I get a camera to render with an oblique projection?

I know it is possible to get a gaming isometric projection, but that's not really what I want.

I've tried positioning an orthographic camera in almost all possible ways but still can't get one. Actually an orthographic camera wouldn't work because as soon as you get the world x-axis parallel to the viewport x-axis, the world y-axis is always parallel to the viewport y-axis.

I think it is something like shearing, but I am not so sure.

Oblique projection:

A table from Wikipedia
Image from Wikipedia

How can I get a cabinet projection camera?

How can I get a camera to render with a cabinet projection?

I know it is possible to get a gaming isometric projection, but that's not really what I want.

I've tried positioning an orthographic camera in almost all possible ways but still can't get one. Actually an orthographic camera wouldn't work because as soon as you get the world x-axis parallel to the viewport x-axis, the world y-axis is always parallel to the viewport y-axis.

I think it is something like shearing, but I am not so sure.

Cabinet projection:

A table from Wikipedia
Image from Wikipedia

Source Link
Alvin Wong
  • 1.2k
  • 2
  • 9
  • 22

How can I get an oblique projection camera?

How can I get a camera to render with an oblique projection?

I know it is possible to get a gaming isometric projection, but that's not really what I want.

I've tried positioning an orthographic camera in almost all possible ways but still can't get one. Actually an orthographic camera wouldn't work because as soon as you get the world x-axis parallel to the viewport x-axis, the world y-axis is always parallel to the viewport y-axis.

I think it is something like shearing, but I am not so sure.

Oblique projection:

A table from Wikipedia
Image from Wikipedia