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Jun 11, 2019 at 13:43 vote accept Nick08
Jun 4, 2019 at 17:56 comment added brockmann Related: How to render a 30K image with cycles?
Jun 4, 2019 at 17:08 answer added ieatdrugsforbreakfast timeline score: 4
Jun 4, 2019 at 16:45 comment added BK. This is probably besides the point, but the size suggests you are creating print data? You would only need this size to print 338cm@150ppi wide. On bigger Banners, the ppi can even go lower. letsenhance.io can be a help to achieve this in one go with your 1060 rig, it created very usable data for a blow up of a high res image. I printed 6000mm*5200mm on silk @200ppi without artifacts from a 5700px source (enhance to 47244px*40945px). At the end mixing in some high res noise. Try if it works for you. If you want to get those "real" pixels you will need some real hardware.
Jun 4, 2019 at 15:55 history edited user1853 CC BY-SA 4.0
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Jun 4, 2019 at 15:00 comment added user1853 What you don't say in your post is the contents of the scene: number of vertices\faces\triangles, modifiers, size of textures, etc. nor do you mention the size of tiles, number of samples or ram available in your system. Give some more info so that someone can help you.
Jun 4, 2019 at 13:43 history edited Nick08 CC BY-SA 4.0
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Jun 4, 2019 at 13:16 comment added rob can you try switching to CPU rendering and have you got enough RAM / Swap space to handle it? Also have you tried rending at 10%, 25%,50% to find a sweet spot. You maybe able to resize the image in an image editor and get reasonable results.
Jun 4, 2019 at 10:04 comment added Duarte Farrajota Ramos blender.stackexchange.com/questions/61508/… and blender.stackexchange.com/questions/61637/… and blender.stackexchange.com/questions/56236/… and blender.stackexchange.com/questions/3067/… and blender.stackexchange.com/questions/99121/…
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Jun 4, 2019 at 9:55
Jun 4, 2019 at 9:38 history asked Nick08 CC BY-SA 4.0