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I have an object that is inside a game and I have its UV map inside the game and on my PC.

What I want is to take that UV map and make textures depending on it so when I upload this textures back to the game it fits, so can I use the UV map I have on my computer without the having the object on my computer (or having both the object and the UV map inside Blender) to make a whole new texture.

I know how to do it when I have unwrapped the object inside blender but what I missing here is how to do it without having an object only UV map to make a textured map out of it I also have the normal map and other maps but no need to blend them on my computer since I can blend them inside the game already.

I have a UV map without an object and I want to make a new textures depending on that UV map so the new textures fit right on the object how I can do that?

Can I create other maps out of a UV map? using the software tools and my imagination without having an object to do the changes on the bake to a map?

What I can and what I can't do? and if it can be made in other programs like maybe Photoshop if it can't be made inside Blender ?

PICS EDIT...

here that is what I have the UV map of an object but not the object itself because the object itself inside the game and can't be downloaded I can only download pics from the game enter image description here

and that what I want to do I want to take that UV map and add texture to it like this enter image description here

I think it can be made with paint if I want just paint but what I want to do is adding a real texture with dots maybe or something not just coloring one area

here is more pics

texture like this enter image description here enter image description here

not just colors like this

enter image description here enter image description here [![enter image description here][7]][7] enter image description here enter image description here

I have an object that is inside a game and I have its UV map inside the game and on my PC.

What I want is to take that UV map and make textures depending on it so when I upload this textures back to the game it fits, so can I use the UV map I have on my computer without the having the object on my computer (or having both the object and the UV map inside Blender) to make a whole new texture.

I know how to do it when I have unwrapped the object inside blender but what I missing here is how to do it without having an object only UV map to make a textured map out of it I also have the normal map and other maps but no need to blend them on my computer since I can blend them inside the game already.

I have a UV map without an object and I want to make a new textures depending on that UV map so the new textures fit right on the object how I can do that?

Can I create other maps out of a UV map? using the software tools and my imagination without having an object to do the changes on the bake to a map?

What I can and what I can't do? and if it can be made in other programs like maybe Photoshop if it can't be made inside Blender ?

I have an object that is inside a game and I have its UV map inside the game and on my PC.

What I want is to take that UV map and make textures depending on it so when I upload this textures back to the game it fits, so can I use the UV map I have on my computer without the having the object on my computer (or having both the object and the UV map inside Blender) to make a whole new texture.

I know how to do it when I have unwrapped the object inside blender but what I missing here is how to do it without having an object only UV map to make a textured map out of it I also have the normal map and other maps but no need to blend them on my computer since I can blend them inside the game already.

I have a UV map without an object and I want to make a new textures depending on that UV map so the new textures fit right on the object how I can do that?

Can I create other maps out of a UV map? using the software tools and my imagination without having an object to do the changes on the bake to a map?

What I can and what I can't do? and if it can be made in other programs like maybe Photoshop if it can't be made inside Blender ?

PICS EDIT...

here that is what I have the UV map of an object but not the object itself because the object itself inside the game and can't be downloaded I can only download pics from the game enter image description here

and that what I want to do I want to take that UV map and add texture to it like this enter image description here

I think it can be made with paint if I want just paint but what I want to do is adding a real texture with dots maybe or something not just coloring one area

here is more pics

texture like this enter image description here enter image description here

not just colors like this

enter image description here enter image description here [![enter image description here][7]][7] enter image description here enter image description here

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well I will try to explain what I have and what I want to do since I can't get a small simple question in my head....

here is what I have, I have an object that is inside a game and I have its UV map inside the game and on my PC. what

What I want is to take that UV map and make textures depending on it so when I upload this textures back to the game it fits ..., so can I use the UV map I have on my computer without the having the object on my computer (( oror having both the object and the UV map inside Blender )) to make a whole new texture ... 

I know how to do it when I have unwrapped the object inside blender but what I missing here is how to do it without having an object only UV map to make a textured map out of it I also have the normal map and other maps but no need to blend them on my computer since I can blend them inside the game already ... is what I'm saying make any sense at all I feel like it is not ...

I have a UV map without an object and I want to make a new textures depending on that UV map so the new textures fit right on the object how I can do that?

and canCan I create other maps out of a UV map? using the software tools and my imagination without having an object to do the changes on the bake to a map?

whatWhat I can and what I can't do? and if it can be made in other programs like maybe photoshopPhotoshop if it can't be made inside blenderBlender ?

well I will try to explain what I have and what I want to do since I can't get a small simple question in my head....

here is what I have, I have an object that is inside a game and I have its UV map inside the game and on my PC. what I want is to take that UV map and make textures depending on it so when I upload this textures back to the game it fits ... so can I use the UV map I have on my computer without the having the object on my computer (( or having both the object and the UV map inside Blender )) to make a whole new texture ... I know how to do it when I have unwrapped the object inside blender but what I missing here is how to do it without having an object only UV map to make a textured map out of it I also have the normal map and other maps but no need to blend them on my computer since I can blend them inside the game already ... is what I'm saying make any sense at all I feel like it is not ...

I have a UV map without an object and I want to make a new textures depending on that UV map so the new textures fit right on the object how I can do that?

and can I create other maps out of a UV map? using the software tools and my imagination without having an object to do the changes on the bake to a map?

what I can and what I can't do? and if it can be made in other programs like maybe photoshop if it can't be made inside blender ?

I have an object that is inside a game and I have its UV map inside the game and on my PC.

What I want is to take that UV map and make textures depending on it so when I upload this textures back to the game it fits, so can I use the UV map I have on my computer without the having the object on my computer (or having both the object and the UV map inside Blender) to make a whole new texture. 

I know how to do it when I have unwrapped the object inside blender but what I missing here is how to do it without having an object only UV map to make a textured map out of it I also have the normal map and other maps but no need to blend them on my computer since I can blend them inside the game already.

I have a UV map without an object and I want to make a new textures depending on that UV map so the new textures fit right on the object how I can do that?

Can I create other maps out of a UV map? using the software tools and my imagination without having an object to do the changes on the bake to a map?

What I can and what I can't do? and if it can be made in other programs like maybe Photoshop if it can't be made inside Blender ?

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UV map and re texturing it

well I will try to explain what I have and what I want to do since I can't get a small simple question in my head....

here is what I have, I have an object that is inside a game and I have its UV map inside the game and on my PC. what I want is to take that UV map and make textures depending on it so when I upload this textures back to the game it fits ... so can I use the UV map I have on my computer without the having the object on my computer (( or having both the object and the UV map inside Blender )) to make a whole new texture ... I know how to do it when I have unwrapped the object inside blender but what I missing here is how to do it without having an object only UV map to make a textured map out of it I also have the normal map and other maps but no need to blend them on my computer since I can blend them inside the game already ... is what I'm saying make any sense at all I feel like it is not ...

I have a UV map without an object and I want to make a new textures depending on that UV map so the new textures fit right on the object how I can do that?

and can I create other maps out of a UV map? using the software tools and my imagination without having an object to do the changes on the bake to a map?

what I can and what I can't do? and if it can be made in other programs like maybe photoshop if it can't be made inside blender ?