I have
A character with softbody (and ik armature if you are wondering),A wall,Collision enable
The character deforms itself on the wall as i want but some of the mesh still passes through the wall.
This would not be a problem but the fact is that my wall is a transparent glass and i do not want anything passing trough it since it kills the effect i want to make.
I tried a lot of tweaking with softbody(since tutorials are non existant) but a small part of the mesh still passes through no matter what.
To put it more simply , how to make a wall that cannot be penetrated by anything , all other things are secondary.