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Lisa
  • Member for 7 years, 10 months
  • Last seen more than 1 year ago
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All my characters have lost their bone vertex groups. Is there a way to bring them back?
@moonboots pasteall.org/blend/8d5525d03f834706bf372a31c90840dc here i added one character from the original file where the vertex groups are fine and the same character with the missing vertex groups. is that what you meant?
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Fluid Simulation preview remains static?
@GordonBrinkmann i set it to All when i baked, but i want to see the preview, that's why it's on replay. when i bake it the fluid is also static.
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Fluid Simulation preview remains static?
@GordonBrinkmann oops; I added the settings to my question post. and i did bake it again, i also deleted the liquid and the object several times and redid the quick liquid and it didnt change anything.
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Fluid Simulation preview remains static?
added 176 characters in body
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When I move objects to a different collection their keyframes dissappear in the dopesheet, how do i get them back?
i uploaded the file to the question @MartyFouts :) @ josh sanfelici i did and it didnt help :') thank you two already for trying to help!
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When I move objects to a different collection their keyframes dissappear in the dopesheet, how do i get them back?
@MartyFouts the collections in which the items are are selected in this screenshot; also if i select all collections i still can't see the keyframes
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Weight Paint not working on one character
ooh haha :') thank you so much!
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