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widgg
  • Member for 9 years, 6 months
  • Last seen more than 5 years ago
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create cubemap from 6 images (with python)
It's not possible to have a more abstract CubeMap? In OpenGL, you can actually have a cubemap and it's considered infinite. Like in this demo: alteredqualia.com/three/examples/materials_cars.html
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Bone rotation applied twice
So basically, my error was in my indentation in my python script... the modifier was created in a loop instead of just at the end.
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Bone rotation applied twice
You're right! Post this as the answer so I can accept it! Now I just need to find a way to make sure it only creates one modifier instead of two.
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"Compress" a transform hierarchy
@gandalf3 I tried that, but when I break the Null/Cube relationship, the location of the cube doesn't have any key frames.
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Is there a way to create per-face/per-vertex normals?
I installed the one from Ubuntu repo with 2.69. I'll check to update soon and use that approach. Thanks for the fast answer.
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