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Cycles is a physically-based path tracing render engine in Blender, designed to deliver photorealistic results by simulating the behavior of light. Introduced in Blender 2.61, Cycles leverages ray tracing to accurately model reflections, refractions, and global illumination. Use this tag for any posts related to Cycles rendering.
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Cycles Render Delays to Render the First Frame of Animation
I’m trying to render an animation, and whenever a frame starts to render, Blender freezes for around 20 seconds before doing any rendering. Like, even before loading resources. I can’t even close the …