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Texturing is the process of applying 2D images or patterns to 3D models to add detail and realism. This can affect various properties of materials, such as color, shininess, transparency, and reflectivity. Use this tag for questions related to Blender's texturing tools and techniques.

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0 answers
76 views

How to generate a texture for UV Mapping of a tapered cylinder?

I have a real object like a Starbucks cup and designed it in Blender. Now I want the texture for the UV Mapping. I took 20 photos around the object and added it in photoshop. My first intention was to …
Sven S.'s user avatar
  • 327
4 votes
2 answers
1k views

One image for all objects

I created a wall with over 100 bricks. I want a logo on the wall. So some bricks will need a part of the logo. What's the fastest way?
Sven S.'s user avatar
  • 327
0 votes
0 answers
60 views

Stretched texture - how to fix?

I tried to texture a ravine. First I selected a shape for it and scaled it down in Z. I know it's now streched and I scaled (CTRL + A) it. To texture the wall down, my first try was to create a Verte …
Sven S.'s user avatar
  • 327