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Search options not deleted user 93371

Normals describe how faces and vertices are oriented and can be used to aid various calculations and effects. This tag should be used for questions regarding normals in Blender, from uses to issues.

4 votes
1 answer
646 views

GeoNodes. Random Rotation from normals

But how do I make this moss rotate along the conditional Z-axis, not global, but the axes of the log normals? …
Haraidon's user avatar