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The Screw modifier is similar to the Screw tool in the Toolbar, in that it takes a profile object, a mesh or a curve, to create a helix-like shape. Use this tag for questions about the Screw modifier.

1 vote

How do I add a screw modifier to an object made of several joined meshes?

Add an archimedian curve: with these settings: add a cylinder, go to edit mode, press R Y 90, then add these modifiers: and you will get:
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5 votes
Accepted

How can I use Screw Modifier right?

just select your object and go Object -> set origin > origin to geometry
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5 votes
Accepted

How to spin/rotate the wall

just set the 3d cursor to here and only select the last vertex: then it works.
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1 vote

How to procedurally model a non-linear screw? / non linear modifier

with this node group you can control the distance of an array of objects: RESULT: https://youtu.be/2QJ8b9MexNY
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