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The 3D cursor is a generic cursor which exists in 3D space. It's used for many things, from precisely positioning and snapping objects to marking the clone source while painting with a clone brush. It can also be used to define custom pivot points for rotational tools.
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Camera pivoting onto 3D Cursor rather than selected object
I've fixed the problem by unselecting the "Lock the Cursor" function on the properties panel under "Views". I've also found that the function also effect's your camera when your rotating the view (mid …
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1
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Camera pivoting onto 3D Cursor rather than selected object
Through the viewport, by pressing the NumpadPeriod (the decimal point on the numpad), the camera focuses on the 3D Cursor, rather than the vertices I have selected, how do I fix this issue?
I am usin …