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Rigging is the process of creating a skeleton (armature) to control the movement of objects, typically characters. This involves setting up bones, defining the relationship between them, and applying constraints to create smooth, realistic animations. Use this tag for questions about armatures and rigging questions/issues.
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I made a model but when rigged it doesn't move correctly
So I made a model with a mirror modifier but realized that when I rigged it the arms would move in sync. So I remove the mirror modifier and copied the left side of the model to make the right side. b …