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Questions concerning scripting in Blender using the Python programming language. Also use this tag for questions about scripting in OSL (Open Shading Language).
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How to update Blender's naming index thing (.001, .002, etc.) after joining objects
I've been trying to reuse certain parts of code as functions in my bpy scripts. But that means that the same bmesh will be created as 'my_bmesh.001' the next time I run that function. To deal with thi …