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The Knife Tool cuts new edges into meshes, adding vertices to user-defined points regardless of existing topology. The Knife Project Tool projects the topology of one object onto another, using the current view angle. Use this tag for questions pertaining to the Knife Tool and the Knife Project Tool.
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Smooth shading of different vertices
In some ways smoothing of a surface works like the subsurface modifier, or you can think like it works like wise.
I would suggest, you add some extra edges at the cutted surface. With that extra edge …