Questions tagged [bisect]

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Mesh bisect with fill doesn't place triangles for the cut surface

My task is to import a closed mesh into Blender, apply Bisect with the fill option, with the desired result being that the new body would also be a complete mesh. However, the result I get has the ...
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0answers
15 views

Is there a way to bisect using a compound line or curve?

Right now, the bisect tool only works with a single straight line. I'm just wondering if the the question above is possible and, if so, how?
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2answers
277 views

Bisect Tool Not Working

First time using Blender in years and trying to learn all of the new 2.8 goodness, but my Bisect tool seems to not be working. I select it and all it lets me do is select and move vertices. It doesn't ...
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1answer
93 views

Bisect / Cut Along Vertices That Are Selected?

Is there a way to select a group of vertices and perform a bisect/cut along them? For instance if I drew a car's body, but want to then cut out the door so that it can open, what do I need to do to ...
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0answers
42 views

Bisect and mirror along normal of edge loop created

Good morning, I have 2 spheres and I want to merge them, creating a filled face at the bisector of their intersection. The fast way is using boolean but I would lose the regularity and I would ...
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0answers
21 views

3d printing and non-manifold edges from bisect

I've been working on 3d printing a model for several weeks now and have made strides in remedying issues with the model, specifically manifold issues. I've encountered an issue I haven't been able to ...
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1answer
27 views

How to remove unreferenced UV Coordinates from a Texture

I have a textured mesh that I have bisected and the mesh now only contains the parts that I want (the rest has been deleted). The result is, in my limited understanding, that the parts of the mesh ...
2
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1answer
79 views

How to cut mesh along the bones?

Is there a way to cut a mesh along the bones? I have attached a picture to clarify what I mean. The first picture shows a hand that I would like to cut based on the bones, like in the second picture, ...
1
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1answer
69 views

How to get part of a mesh with Python API, which requires breaking down some faces?

Suppose I have an object, for simplicity, created as a grid and two circles. How can I extract a mesh, which satisfies a condition: x>=0 and y>=0. This implies that the faces associated with the ...
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2answers
69 views

How to bisect a circle to a vertex

I want the circle to keep the distance from the outside circle but it has to bisect to the point I marked in the image. in the gif image, it looks like almost same angle but I'm pretty sure both sides ...
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2answers
702 views

Python: Bisect mesh into n parts, without separate 'LOOSE'

Using Python I want to split a mesh into tiles. All the solutions to this question rely on bpy.ops.mesh.separate(type='LOOSE'). But this leads to problems in the ...
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0answers
141 views

bmesh.ops.bisect_edges interferes with my list of verts

I am trying to subdivide a face, using bmesh.ops.bisect_edges, followed by bmesh.ops.connect_verts. I collect a list of vertices, before subdividing further, but after I use bmesh.ops.bisect_edges ...
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1answer
331 views

How do I cut off excess overlap of two objects? [duplicate]

How can I cut off (delete) the excess parts of the logs sticking through the roof in my picture? Note: The sloped roof is just a rotated plane; not sure if this affects how you might do it.
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2answers
654 views

Smooth shading of different vertices

I have this mesh: I Bisect it, select one of the parts, and Separate>By Selection. My problem is that because the vertices are not shared, there is a visible seam between the two parts. Is it ...