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Texturing is the process of applying 2D images or patterns to 3D models to add detail and realism. This can affect various properties of materials, such as color, shininess, transparency, and reflectivity. Use this tag for questions related to Blender's texturing tools and techniques.
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Correctly applying new materials to the object
I have a blender object , a chair specifically. Below is the image of the chair -
Now I use the following script to change the texture of one of the component -
def createMaterial(material):
…
0
votes
Correctly applying new materials to the object
I got the desired result by using these two variations -
mtex.texture_coords = 'ORCO'
mtex.mapping = 'CUBE'
I got a good result . Following is the result of the above changes -