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Blender represents locations in a scene by their coordinates. The coordinates of a location consist of three numbers that define its distance and direction from a fixed origin.

6 votes
2 answers
19k views

World coordinates of objects

How do I see the object's world coordinates. I want to build a scene, view this scene with cameras at different locations and analize what I see. … Hence, I need their respective world coordinates and also it might be nice to be able to display the units/meters in the grid. When I select an object, the location and rotation are all (0,0,0). …
user1809923's user avatar
2 votes
1 answer
679 views

Calculating the covariance matrix of an object's points - Rotation of an object

= counter + 1 convMat = numpy.cov(verticesArray) eigenvalues, eigenvectors = LA.eig(convMat) # the eigenvectors determine the axes I want As you see, I firstly transform all vertices to world coordinates
user1809923's user avatar