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Blender represents locations in a scene by their coordinates. The coordinates of a location consist of three numbers that define its distance and direction from a fixed origin.
6
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2
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World coordinates of objects
How do I see the object's world coordinates. I want to build a scene, view this scene with cameras at different locations and analize what I see. … Hence, I need their respective world coordinates and also it might be nice to be able to display the units/meters in the grid.
When I select an object, the location and rotation are all (0,0,0). …
2
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1
answer
679
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Calculating the covariance matrix of an object's points - Rotation of an object
= counter + 1
convMat = numpy.cov(verticesArray)
eigenvalues, eigenvectors = LA.eig(convMat) # the eigenvectors determine the axes I want
As you see, I firstly transform all vertices to world coordinates …