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The Screw modifier is similar to the Screw tool in the Toolbar, in that it takes a profile object, a mesh or a curve, to create a helix-like shape. Use this tag for questions about the Screw modifier.

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How do I model this curvy spiral staircase?

Well I think this is just supposed to be a spiral staircase, a fairly simple helix. One way to model it would be to make a square "U" shape with three edges (e.g. delete one edge of a plane). Rotate …
risingfall's user avatar
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