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An armature is a system of bones used for animating or deforming a mesh. Use this tag for questions pertaining to armatures.
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Bones not parenting properly?
I have made this low-poly character mesh, and so far added bones from the torso to the head.
So, my next step is to add the legs. Unfortunately, when I extrude from the torso bone to the top of the …
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Armature not moving mesh properly?
I'm sure this is an easy fix, but when I move the hand bones on my character, the bones move more than the mesh is moved. This happened to the feet as well but I move the bones to a different position …