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Search options not deleted user 44823

Normals describe how faces and vertices are oriented and can be used to aid various calculations and effects. This tag should be used for questions regarding normals in Blender, from uses to issues.

1 vote

Wrong normals after merged two meshes

try clicking on the faces one and see if the normals are actaully broken or the mesh just decides to be black, if it decides to be black there's not really any problem. …
Shiny Vodka Mk. XIVe's user avatar