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Texturing is the process of applying 2D images or patterns to 3D models to add detail and realism. This can affect various properties of materials, such as color, shininess, transparency, and reflectivity. Use this tag for questions related to Blender's texturing tools and techniques.

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How to tile texture a curved model?

Try this: select one quad face, then use "Follow Active Quads". I would suggest "Loop Average" for best results.
Yoshimaster's user avatar