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Interpolation is the process of estimating the value of a function based on known values. In 3D animation it is the method used for calculating the in-between positions when animating a character moving between two poses. Blender also uses interpolation for generating geometry and other purposes. Use this tag for questions related to any of the uses of Interpolation in Blender.

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Unable to change animation interpolation or extrapolation

I want a linear interpolation, so I go to the dope sheet, highlight all keyframes, and hit T then select linear interpolation, but the animation remains with an ease in and out. …
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