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A mesh is a collection of vertices (points in 3D space), edges (lines connecting two vertices), and faces (polygons formed by three or more edges, typically triangles or quads). Meshes are the most commonly used object type in Blender and serve as the basis for 3D modeling, animation, and rendering. They are versatile and can represent a wide range of objects and surfaces by manipulating their geometry.
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Distort (transform) Mesh by formula
I have a simple explicit formula F(x,y,z) = (f1(x,y,z),f2(x,y,z),f3(x,y,z)) and a mesh. … I would like to modify the mesh by changing the position of each vertex but not the structure of the mesh. I want to do it one go: I am not creating an animation. …
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Is there a low level alternative for bpy.ops.object.convert(target='CURVE')?
However, this was to convert an object to a mesh. I have exactly the same context as this person but I want to convert a mesh to a curve and the answer does not adapt. …