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Questions pertaining to Blender's internal physics or the Game Engine physics.

0 votes

How can i have different mass on same object?

You apply rigid body in physics menu then open the setting arrow in it. The default is 1kg but you can change this to particular materials eg lead in the object>rigid body>calculate mass menu option. …
rupert's user avatar
  • 61
0 votes

Nurb path not rotating or moving in lower section of double pendulum

The simulation shows the expected chaotic motion of the two pendulum bobs and so it looks like the Blender physics rigid body simulation is accurate. …
rupert's user avatar
  • 61
1 vote
1 answer
73 views

Nurb path not rotating or moving in lower section of double pendulum

I would like advice on best approach to simulate double pendulum as rigid bodies. I tried 3 UV Sphere connected by strings as nurb paths extending a youtube simple pendulum Blender example which I did …
rupert's user avatar
  • 61
0 votes
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724 views

Object>>rigid body>calculate mass: mass estimates are bit out on shape created using Maths M...

However, using the "calculate mass" option for rigid body under Physics properties, using lead as a material for the density. the mass of the cut object was 30.6% of the mass of a 1m cube also of lead …
rupert's user avatar
  • 61