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An armature is a system of bones used for animating or deforming a mesh. Use this tag for questions pertaining to armatures.
1
vote
2
answers
3k
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UN Parent armature but keep the pose
I am trying to un parent my mesh from the armature, whilst keeping the pose and the corresponding weights. … armature deform
I have attempted baking the action and clearing the parent
None of these have worked. …
0
votes
UN Parent armature but keep the pose
However what I failed to mention was I couldn't just 'apply' the armature and was using the 'apply using shape keys' button. … After this, it was as simple as applying the armature, and then deleting it.
Thank you to those who offered their help and advice. …