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An armature is a system of bones used for animating or deforming a mesh. Use this tag for questions pertaining to armatures.

1 vote
2 answers
3k views

UN Parent armature but keep the pose

I am trying to un parent my mesh from the armature, whilst keeping the pose and the corresponding weights. … armature deform I have attempted baking the action and clearing the parent None of these have worked. …
Andrea's user avatar
  • 13
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UN Parent armature but keep the pose

However what I failed to mention was I couldn't just 'apply' the armature and was using the 'apply using shape keys' button. … After this, it was as simple as applying the armature, and then deleting it. Thank you to those who offered their help and advice. …
Andrea's user avatar
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