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Meta objects provide an implicit approach to modeling: instead of defining the surface of a model explicitly (as is the case with meshes and NURBS surfaces), the surface of a collection of meta objects is calculated with a mathematical function evaluated with the meta objects as input.

3 votes
1 answer
370 views

Is it possible to insert a keyframe to a metaball element?

I think everything is in the title : I want to deform my metaball object during animation. Let's explain a bit more : I have several metaball objects in my scene, each of them composed of several met …