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A Curve is an object that is expressed in terms of mathematical functions, rather than as a series of points such as vertices. Use this tag for any questions pertaining to the "Curve" Object type in blender. Use this tag for questions about curve object types in Blender.

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Tapering a tentacle mesh with uniformly scaled suction discs

How can I taper the tentacle while maintaining the circular shape of the suckers along it's length? I have modeled a simple tentacle using the array and curve modifier. Imagine the tentacle as a set …
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