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Geometry Nodes is a node-based system in Blender for creating and manipulating geometry procedurally. Introduced in version 2.92, it allows for non-destructive modeling and advanced effects by connecting nodes to define workflows. Use this tag for questions about creating, modifying, or troubleshooting setups using Geometry Nodes.
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Align Instances to Curve with Geometry Nodes
Using Blender 3.0.
Using the grease pencil, I've created a curve that I've then converted to a mesh (using Object > Convert > Mesh). I have a series of points that I can work with using geometry nod …