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The camera is an object which defines a point of view in 3D space for the context of rendering. The camera also has settings for depth of field (DoF) and other effects/settings real cameras have.

2 votes

Is there any way to put camera inside the sphere?

Try flipping all the normals toward the inside of the sphere. Then what ever space scene you map to it can be seen from inside it.
Jay McAllister's user avatar