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A shader is a computer program that is used to do shading, texturing, special effects or post-processing. Shader nodes specifically refer to the nodes used to create shaders for Cycles, but this tag can be used for other shaders as well.

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blender subsurface scattering scale control with non-color data texture

Is it possible to control the scale for the subsurface scattering shader using a black and white texture.......and what color should i use on my texture to make some parts have larger subsurface sc …