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A mesh is a collection of vertices (points in 3D space), edges (lines connecting two vertices), and faces (polygons formed by three or more edges, typically triangles or quads). Meshes are the most commonly used object type in Blender and serve as the basis for 3D modeling, animation, and rendering. They are versatile and can represent a wide range of objects and surfaces by manipulating their geometry.
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A surface copied from Google maps that does not react to light
I had this issue, code to fix it below. I'll try to keep in touch as developing on it as we speak, but be sure to remove the right indent on that second line of code. Good Luck
import bpy
for mat in …