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Transparency can be anything from an alpha-channel in an image, to shaders in the BGE, to transparency in a material, to the alpha pass in the compositor.
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Normals with transparency issues?
Thank you so much for this! Now that I knew the right terminology I found an article about this. Sorting elements with all my face selected seems to have done the trick at least to a good enough eff …
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2
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Normals with transparency issues?
I've done a lot of digging and thought I came to a couple of conclusions but it didn't pan out.
When I enable show backfaces and look at the mesh from the side like this, this is what I see.
Since …